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GeForce 8800 GTS (G80) 640MB vs Radeon HD 4830 512MB

Intro

The GeForce 8800 GTS (G80) 640MB has a GPU core clock speed of 513 MHz, and the 640 MB of GDDR3 RAM runs at 792 MHz through a 320-bit bus. It also is comprised of 96 Stream Processors, 48 TAUs, and 20 Raster Operation Units.

Compare those specs to the Radeon HD 4830 512MB, which has a clock frequency of 575 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 256-bit memory bus, and uses a 55 nm design. It features 640(128x5) SPUs, 32 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4830 512MB 95 Watts
GeForce 8800 GTS (G80) 640MB 143 Watts
Difference: 48 Watts (51%)

Memory Bandwidth

Theoretically speaking, the GeForce 8800 GTS (G80) 640MB should perform a small bit faster than the Radeon HD 4830 512MB in general. (explain)

GeForce 8800 GTS (G80) 640MB 63360 MB/sec
Radeon HD 4830 512MB 57600 MB/sec
Difference: 5760 (10%)

Texel Rate

The GeForce 8800 GTS (G80) 640MB should be much (approximately 34%) faster with regards to anisotropic filtering than the Radeon HD 4830 512MB. (explain)

GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Radeon HD 4830 512MB 18400 Mtexels/sec
Difference: 6224 (34%)

Pixel Rate

The GeForce 8800 GTS (G80) 640MB will be a small bit (more or less 12%) faster with regards to AA than the Radeon HD 4830 512MB, and capable of handling higher resolutions better. (explain)

GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
Radeon HD 4830 512MB 9200 Mpixels/sec
Difference: 1060 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 640MB

Amazon.com

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Radeon HD 4830 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 640MB Radeon HD 4830 512MB
Manufacturer nVidia AMD
Year Nov 2006 (640) Oct 21, 2008
Code Name G80 RV770 LE
Memory 640 MB 512 MB
Core Speed 513 MHz 575 MHz
Memory Speed 1584 MHz 1800 MHz
Power (Max TDP) 143 watts 95 watts
Bandwidth 63360 MB/sec 57600 MB/sec
Texel Rate 24624 Mtexels/sec 18400 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 96 640(128x5)
Texture Mapping Units 48 32
Render Output Units 20 16
Bus Type GDDR3 GDDR3
Bus Width 320-bit 256-bit
Fab Process 90 nm 55 nm
Transistors 681 million 956 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved past the external memory interface within a second. It's calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

Radeon HD 4830 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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