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GeForce GT 450 (OEM) vs Radeon R9 M380

Intro

The GeForce GT 450 (OEM) comes with core speeds of 790 MHz on the GPU, and 1000 MHz on the 1536 MB of GDDR5 RAM. It features 144 SPUs along with 24 Texture Address Units and 24 ROPs.

Compare those specifications to the Radeon R9 M380, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 memory works at a frequency of 1500 MHz on this card. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have exactly the same bandwidth, so in theory they should perform exactly the same. (explain)

Texel Rate

The Radeon R9 M380 will be quite a bit (more or less 111%) better at texture filtering than the GeForce GT 450 (OEM). (explain)

Radeon R9 M380 40000 Mtexels/sec
GeForce GT 450 (OEM) 18960 Mtexels/sec
Difference: 21040 (111%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GT 450 (OEM) is a better choice, but it probably won't make a huge difference. (explain)

GeForce GT 450 (OEM) 18960 Mpixels/sec
Radeon R9 M380 16000 Mpixels/sec
Difference: 2960 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 450 (OEM)

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 450 (OEM) Radeon R9 M380
Manufacturer nVidia AMD
Year October 2010 2015
Code Name GF106 Cape Verde
Memory 1536 MB 4096 MB
Core Speed 790 MHz 1000 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 106 watts (Unknown) watts
Bandwidth 96000 MB/sec 96000 MB/sec
Texel Rate 18960 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 18960 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 144 640
Texture Mapping Units 24 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 450 (OEM)

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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