Compare any two graphics cards:
Radeon HD 7870 XT vs Radeon R9 380X
IntroThe Radeon HD 7870 XT features a clock frequency of 925 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It features 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.Compare those specifications to the Radeon R9 380X, which features a clock frequency of 970 MHz and a GDDR5 memory speed of 1425 MHz. It also features a 256-bit bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 7870 XT should in theory be a small bit faster than the Radeon R9 380X in general. (explain)
Texel RateThe Radeon R9 380X should be quite a bit (about 40%) better at texture filtering than the Radeon HD 7870 XT. (explain)
Pixel RateThe Radeon R9 380X is a bit (about 5%) faster with regards to FSAA than the Radeon HD 7870 XT, and will be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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