Compare any two graphics cards:
Radeon R9 285 vs Radeon R9 M290X
IntroThe Radeon R9 285 uses a 28 nm design. AMD has set the core speed at 918 MHz. The GDDR5 RAM is set to run at a frequency of 1375 MHz on this particular card. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.Compare all of that to the Radeon R9 M290X, which features a clock frequency of 850 MHz and a GDDR5 memory speed of 1200 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It is comprised of 1280 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 285 will be 15% faster than the Radeon R9 M290X overall, due to its greater data rate. (explain)
Texel RateThe Radeon R9 285 will be quite a bit (about 51%) more effective at anisotropic filtering than the Radeon R9 M290X. (explain)
Pixel RateThe Radeon R9 285 is a small bit (approximately 8%) better at AA than the Radeon R9 M290X, and also will be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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