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GeForce GTX 560 Ti 448 vs Radeon R9 285

Intro

The GeForce GTX 560 Ti 448 has a clock speed of 732 MHz and a GDDR5 memory frequency of 900 MHz. It also makes use of a 320-bit bus, and makes use of a 40 nm design. It features 448 SPUs, 56 Texture Address Units, and 40 Raster Operation Units.

Compare those specifications to the Radeon R9 285, which has a GPU core clock speed of 918 MHz, and 2048 MB of GDDR5 RAM running at 1375 MHz through a 256-bit bus. It also features 1792 Stream Processors, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 285 8500 points
GeForce GTX 560 Ti 448 4200 points
Difference: 4300 (102%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 285 190 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 20 Watts (11%)

Memory Bandwidth

As far as performance goes, the Radeon R9 285 should theoretically be much better than the GeForce GTX 560 Ti 448 in general. (explain)

Radeon R9 285 176000 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 32000 (22%)

Texel Rate

The Radeon R9 285 should be quite a bit (about 151%) more effective at anisotropic filtering than the GeForce GTX 560 Ti 448. (explain)

Radeon R9 285 102816 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 61824 (151%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R9 285 is superior to the GeForce GTX 560 Ti 448, but only just. (explain)

Radeon R9 285 29376 Mpixels/sec
GeForce GTX 560 Ti 448 29280 Mpixels/sec
Difference: 96 (0%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti 448

Amazon.com

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Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti 448 Radeon R9 285
Manufacturer nVidia AMD
Year December 2011 September 2014
Code Name GF110 Tonga PRO
Memory 1280 MB 2048 MB
Core Speed 732 MHz 918 MHz
Memory Speed 3600 MHz 5500 MHz
Power (Max TDP) 210 watts 190 watts
Bandwidth 144000 MB/sec 176000 MB/sec
Texel Rate 40992 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 448 1792
Texture Mapping Units 56 112
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 5000 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.4

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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