Compare any two graphics cards:
Radeon HD 6950 vs Radeon R9 285
IntroThe Radeon HD 6950 comes with a core clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It features 1408 SPUs, 88 TAUs, and 32 Raster Operation Units.Compare those specifications to the Radeon R9 285, which comes with a clock frequency of 918 MHz and a GDDR5 memory frequency of 1375 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It features 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 285 should be 10% faster than the Radeon HD 6950 overall, because of its higher data rate. (explain)
Texel RateThe Radeon R9 285 should be much (about 46%) better at AF than the Radeon HD 6950. (explain)
Pixel RateThe Radeon R9 285 will be just a bit (more or less 15%) faster with regards to full screen anti-aliasing than the Radeon HD 6950, and able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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