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GeForce GTX 1080 vs GeForce GTX 780 Ti

Intro

The GeForce GTX 1080 features a core clock speed of 1607 MHz and a GDDR5X memory speed of 1251 MHz. It also makes use of a 256-bit bus, and makes use of a 16 nm design. It is comprised of 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.

Compare all that to the GeForce GTX 780 Ti, which makes use of a 28 nm design. nVidia has set the core frequency at 875 MHz. The GDDR5 RAM works at a speed of 1750 MHz on this card. It features 2880 SPUs as well as 240 Texture Address Units and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
GeForce GTX 780 Ti 10900 points
Difference: 11042 (101%)

Ethereum Mining Hash Rate

GeForce GTX 1080 20 Mh/s
GeForce GTX 780 Ti 19 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
GeForce GTX 780 Ti 250 Watts
Difference: 70 Watts (39%)

Memory Bandwidth

In theory, the GeForce GTX 780 Ti should be a small bit faster than the GeForce GTX 1080 overall. (explain)

GeForce GTX 780 Ti 336000 MB/sec
GeForce GTX 1080 327680 MB/sec
Difference: 8320 (3%)

Texel Rate

The GeForce GTX 1080 will be a lot (about 22%) better at texture filtering than the GeForce GTX 780 Ti. (explain)

GeForce GTX 1080 257120 Mtexels/sec
GeForce GTX 780 Ti 210000 Mtexels/sec
Difference: 47120 (22%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1080 is the winner, and very much so. (explain)

GeForce GTX 1080 102848 Mpixels/sec
GeForce GTX 780 Ti 42000 Mpixels/sec
Difference: 60848 (145%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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GeForce GTX 780 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 GeForce GTX 780 Ti
Manufacturer nVidia nVidia
Year May 2016 November 2013
Code Name GP104-400 GK110
Memory 8192 MB 3072 MB
Core Speed 1607 MHz 875 MHz
Memory Speed 10008 MHz 7000 MHz
Power (Max TDP) 180 watts 250 watts
Bandwidth 327680 MB/sec 336000 MB/sec
Texel Rate 257120 Mtexels/sec 210000 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 42000 Mpixels/sec
Unified Shaders 2560 2880
Texture Mapping Units 160 240
Render Output Units 64 48
Bus Type GDDR5X GDDR5
Bus Width 256-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

GeForce GTX 780 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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