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GeForce GTX 1070 vs Radeon HD 6990

Intro

The GeForce GTX 1070 features clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 1920 SPUs along with 120 TAUs and 64 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6990, which uses a 40 nm design. AMD has set the core frequency at 830 MHz. The GDDR5 memory is set to run at a frequency of 1250 MHz on this particular card. It features 1536 SPUs along with 96 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
Radeon HD 6990 5820 points
Difference: 12354 (212%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
Radeon HD 6990 375 Watts
Difference: 225 Watts (150%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6990 should perform a lot faster than the GeForce GTX 1070 in general. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 1070 262144 MB/sec
Difference: 57856 (22%)

Texel Rate

The GeForce GTX 1070 should be a bit (approximately 13%) more effective at AF than the Radeon HD 6990. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon HD 6990 159360 Mtexels/sec
Difference: 21360 (13%)

Pixel Rate

The GeForce GTX 1070 is a lot (about 81%) more effective at AA than the Radeon HD 6990, and also should be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon HD 6990 53120 Mpixels/sec
Difference: 43264 (81%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon HD 6990
Manufacturer nVidia AMD
Year June 2016 March 2011
Code Name GP104-200 Antilles
Memory 8192 MB 2048 MB (x2)
Core Speed 1506 MHz 830 MHz (x2)
Memory Speed 8000 MHz 5000 MHz (x2)
Power (Max TDP) 150 watts 375 watts
Bandwidth 262144 MB/sec 320000 MB/sec
Texel Rate 180720 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 1920 1536 (x2)
Texture Mapping Units 120 96 (x2)
Render Output Units 64 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 40 nm
Transistors 7200 million 2640 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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