Compare any two graphics cards:
Radeon HD 7950 vs Radeon RX 480 4GB
IntroThe Radeon HD 7950 comes with a GPU core speed of 800 MHz, and the 1536 MB of GDDR5 memory is set to run at 1250 MHz through a 384-bit bus. It also is made up of 1792 Stream Processors, 112 TAUs, and 32 ROPs.Compare all that to the Radeon RX 480 4GB, which has a GPU core clock speed of 1120 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 256-bit bus. It also is made up of 2304 Stream Processors, 144 Texture Address Units, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 7950 should in theory perform a bit faster than the Radeon RX 480 4GB in general. (explain)
Texel RateThe Radeon RX 480 4GB should be much (approximately 80%) more effective at texture filtering than the Radeon HD 7950. (explain)
Pixel RateThe Radeon RX 480 4GB should be a lot (more or less 40%) better at anti-aliasing than the Radeon HD 7950, and will be capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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