Compare any two graphics cards:
VS

Radeon HD 4870 X2 vs Radeon RX 480 4GB

Intro

The Radeon HD 4870 X2 makes use of a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 RAM works at a frequency of 900 MHz on this model. It features 800(160x5) SPUs along with 40 TAUs and 16 ROPs.

Compare all of that to the Radeon RX 480 4GB, which features core clock speeds of 1120 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 2304 SPUs along with 144 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 4GB 150 Watts
Radeon HD 4870 X2 350 Watts
Difference: 200 Watts (133%)

Memory Bandwidth

In theory, the Radeon HD 4870 X2 should be a little bit faster than the Radeon RX 480 4GB in general. (explain)

Radeon HD 4870 X2 230400 MB/sec
Radeon RX 480 4GB 229376 MB/sec
Difference: 1024 (0%)

Texel Rate

The Radeon RX 480 4GB should be a lot (about 169%) better at anisotropic filtering than the Radeon HD 4870 X2. (explain)

Radeon RX 480 4GB 161280 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 101280 (169%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon RX 480 4GB is the winner, by a large margin. (explain)

Radeon RX 480 4GB 35840 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 11840 (49%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4870 X2 Radeon RX 480 4GB
Manufacturer AMD AMD
Year Aug 12, 2008 June 2016
Code Name R700 Polaris 10
Memory 1024 MB (x2) 4096 MB
Core Speed 750 MHz (x2) 1120 MHz
Memory Speed 3600 MHz (x2) 7000 MHz
Power (Max TDP) 350 watts 150 watts
Bandwidth 230400 MB/sec 229376 MB/sec
Texel Rate 60000 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 24000 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2304
Texture Mapping Units 40 (x2) 144
Render Output Units 16 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 14 nm
Transistors 956 million 5700 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield