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GeForce GTX 1060 vs Radeon R9 380 2G

Intro

The GeForce GTX 1060 comes with a clock speed of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also uses a 192-bit memory bus, and makes use of a 16 nm design. It is comprised of 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

Compare those specs to the Radeon R9 380 2G, which has core clock speeds of 970 MHz on the GPU, and 1425 MHz on the 2048 MB of GDDR5 memory. It features 1792 SPUs as well as 112 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon R9 380 2G 8850 points
Difference: 3509 (40%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon R9 380 2G 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

In theory, the GeForce GTX 1060 should be 8% quicker than the Radeon R9 380 2G overall, because of its higher bandwidth. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon R9 380 2G 182400 MB/sec
Difference: 14208 (8%)

Texel Rate

The GeForce GTX 1060 is just a bit (more or less 11%) faster with regards to AF than the Radeon R9 380 2G. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon R9 380 2G 108640 Mtexels/sec
Difference: 11840 (11%)

Pixel Rate

The GeForce GTX 1060 is much (about 133%) faster with regards to AA than the Radeon R9 380 2G, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 41248 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon R9 380 2G
Manufacturer nVidia AMD
Year July 2016 June 2015
Code Name GP106-400 Antigua PRO
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 970 MHz
Memory Speed 8000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 196608 MB/sec 182400 MB/sec
Texel Rate 120480 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1280 1792
Texture Mapping Units 80 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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