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GeForce GTX 1060 vs Geforce GTX 760

Intro

The GeForce GTX 1060 features a GPU core speed of 1506 MHz, and the 6144 MB of GDDR5 RAM runs at 2000 MHz through a 192-bit bus. It also features 1280 SPUs, 80 TAUs, and 48 Raster Operation Units.

Compare all of that to the Geforce GTX 760, which comes with a clock frequency of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also features a 256-bit memory bus, and makes use of a 28 nm design. It features 1152 SPUs, 96 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Geforce GTX 760 5923 points
Difference: 6436 (109%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Geforce GTX 760 170 Watts
Difference: 50 Watts (42%)

Memory Bandwidth

The GeForce GTX 1060 should theoretically perform a small bit faster than the Geforce GTX 760 in general. (explain)

GeForce GTX 1060 196608 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 4352 (2%)

Texel Rate

The GeForce GTX 1060 should be much (about 28%) more effective at texture filtering than the Geforce GTX 760. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 26400 (28%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1060 is a better choice, by a large margin. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 40928 (131%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Geforce GTX 760
Manufacturer nVidia nVidia
Year July 2016 June 2013
Code Name GP106-400 GK104
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 980 MHz
Memory Speed 8000 MHz 6008 MHz
Power (Max TDP) 120 watts 170 watts
Bandwidth 196608 MB/sec 192256 MB/sec
Texel Rate 120480 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 1280 1152
Texture Mapping Units 80 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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