Compare any two graphics cards:
GeForce GTX 1060 3GB vs Radeon R7 370 4G
IntroThe GeForce GTX 1060 3GB makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory works at a frequency of 2000 MHz on this particular card. It features 1152 SPUs along with 72 TAUs and 48 Rasterization Operator Units.Compare all of that to the Radeon R7 370 4G, which comes with GPU clock speed of 975 MHz, and 4096 MB of GDDR5 RAM set to run at 1400 MHz through a 256-bit bus. It also is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 1060 3GB should theoretically be a small bit faster than the Radeon R7 370 4G overall. (explain)
Texel RateThe GeForce GTX 1060 3GB should be quite a bit (more or less 74%) more effective at anisotropic filtering than the Radeon R7 370 4G. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce GTX 1060 3GB is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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