Compare any two graphics cards:
Nvidia Titan X vs Radeon R9 Fury X
IntroThe Nvidia Titan X features a GPU core speed of 1417 MHz, and the 12288 MB of GDDR5X memory runs at 1251 MHz through a 384-bit bus. It also features 3584 SPUs, 224 Texture Address Units, and 96 Raster Operation Units.Compare those specs to the Radeon R9 Fury X, which uses a 28 nm design. AMD has clocked the core speed at 1050 MHz. The HBM memory works at a frequency of 500 MHz on this particular model. It features 4096 SPUs as well as 256 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 Fury X should in theory perform a bit faster than the Nvidia Titan X overall. (explain)
Texel RateThe Nvidia Titan X should be just a bit (more or less 18%) more effective at AF than the Radeon R9 Fury X. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Nvidia Titan X is superior to the Radeon R9 Fury X, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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