Compare any two graphics cards:
Radeon HD 3650 512MB vs Radeon HD 4650 1GB
IntroThe Radeon HD 3650 512MB has a clock speed of 725 MHz and a GDDR3 memory frequency of 800 MHz. It also features a 128-bit bus, and uses a 55 nm design. It is made up of 120(24x5) SPUs, 8 TAUs, and 4 ROPs.Compare those specs to the Radeon HD 4650 1GB, which features clock speeds of 600 MHz on the GPU, and 700 MHz on the 1024 MB of GDDR3 RAM. It features 320(64x5) SPUs as well as 32 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 3650 512MB should theoretically perform a small bit faster than the Radeon HD 4650 1GB overall. (explain)
Texel RateThe Radeon HD 4650 1GB should be a lot (about 231%) better at anisotropic filtering than the Radeon HD 3650 512MB. (explain)
Pixel RateThe Radeon HD 4650 1GB will be much (about 66%) faster with regards to anti-aliasing than the Radeon HD 3650 512MB, and also able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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One Response to “Radeon HD 3650 512MB vs Radeon HD 4650 1GB”[...] Radeon HD 3650 512MB vs Radeon HD 4650 1GB – Hwcompare.comCompare that to the Radeon HD 4650 1GB, which comes with a core clock … the results were calculated based on the card’s specifications, and real-world … [...]