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GeForce GTX 1060 3GB vs Radeon RX 470

Intro

The GeForce GTX 1060 3GB has clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 memory. It features 1152 SPUs as well as 72 TAUs and 48 ROPs.

Compare all that to the Radeon RX 470, which comes with a clock speed of 926 MHz and a GDDR5 memory speed of 1650 MHz. It also uses a 256-bit memory bus, and uses a 14 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 3GB 290 Sol/s
Radeon RX 470 289 Sol/s
Difference: 1 (0%)

Ethereum Mining Hash Rate

Radeon RX 470 26 Mh/s
GeForce GTX 1060 3GB 19 Mh/s
Difference: 7 (37%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon RX 470 11756 points
Difference: 429 (4%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the Radeon RX 470 should perform a little bit faster than the GeForce GTX 1060 3GB overall. (explain)

Radeon RX 470 211200 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 14592 (7%)

Texel Rate

The Radeon RX 470 is a small bit (about 9%) better at texture filtering than the GeForce GTX 1060 3GB. (explain)

Radeon RX 470 118528 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 10096 (9%)

Pixel Rate

The GeForce GTX 1060 3GB should be a lot (approximately 144%) faster with regards to AA than the Radeon RX 470, and also will be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 42656 (144%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon RX 470
Manufacturer nVidia AMD
Year August 2016 August 2016
Code Name GP106-300 Polaris 10
Memory 3072 MB 8192 MB
Core Speed 1506 MHz 926 MHz
Memory Speed 8000 MHz 6600 MHz
Power (Max TDP) 120 watts 120 watts
Bandwidth 196608 MB/sec 211200 MB/sec
Texel Rate 108432 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1152 2048
Texture Mapping Units 72 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 4400 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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