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Radeon R7 260X vs Radeon RX 460 2GB

Intro

The Radeon R7 260X has a core clock speed of 1100 MHz and a GDDR5 memory speed of 1625 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is made up of 896 SPUs, 56 Texture Address Units, and 16 ROPs.

Compare all of that to the Radeon RX 460 2GB, which features a clock frequency of 1090 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 128-bit memory bus, and uses a 14 nm design. It is comprised of 896 SPUs, 56 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon RX 460 2GB 117 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 22 (23%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 2GB 75 Watts
Radeon R7 260X 115 Watts
Difference: 40 Watts (53%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 460 2GB will be 8% quicker than the Radeon R7 260X overall, due to its higher data rate. (explain)

Radeon RX 460 2GB 112000 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 8000 (8%)

Texel Rate

The Radeon R7 260X should be a bit (about 1%) faster with regards to AF than the Radeon RX 460 2GB. (explain)

Radeon R7 260X 61600 Mtexels/sec
Radeon RX 460 2GB 61040 Mtexels/sec
Difference: 560 (1%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon R7 260X is a better choice, though not by far. (explain)

Radeon R7 260X 17600 Mpixels/sec
Radeon RX 460 2GB 17440 Mpixels/sec
Difference: 160 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon RX 460 2GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon RX 460 2GB
Manufacturer AMD AMD
Year October 2013 August 2016
Code Name Bonaire XTX Polaris 11
Memory 2048 MB 2048 MB
Core Speed 1100 MHz 1090 MHz
Memory Speed 6500 MHz 7000 MHz
Power (Max TDP) 115 watts 75 watts
Bandwidth 104000 MB/sec 112000 MB/sec
Texel Rate 61600 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 896 896
Texture Mapping Units 56 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 2080 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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