Compare any two graphics cards:
Radeon R7 260X vs Radeon RX 460 2GB
IntroThe Radeon R7 260X has a core clock speed of 1100 MHz and a GDDR5 memory speed of 1625 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is made up of 896 SPUs, 56 Texture Address Units, and 16 ROPs.Compare all of that to the Radeon RX 460 2GB, which features a clock frequency of 1090 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 128-bit memory bus, and uses a 14 nm design. It is comprised of 896 SPUs, 56 Texture Address Units, and 16 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 460 2GB will be 8% quicker than the Radeon R7 260X overall, due to its higher data rate. (explain)
Texel RateThe Radeon R7 260X should be a bit (about 1%) faster with regards to AF than the Radeon RX 460 2GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon R7 260X is a better choice, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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