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Radeon R7 360 vs Radeon RX 460

Intro

The Radeon R7 360 makes use of a 28 nm design. AMD has set the core speed at 1050 MHz. The GDDR5 RAM is set to run at a speed of 1625 MHz on this particular model. It features 768 SPUs as well as 48 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon RX 460, which makes use of a 14 nm design. AMD has clocked the core speed at 1090 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this specific card. It features 896 SPUs along with 56 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
Radeon R7 360 4110 points
Difference: 1485 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
Radeon R7 360 100 Watts
Difference: 25 Watts (33%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 460 is 8% quicker than the Radeon R7 360 overall, because of its greater data rate. (explain)

Radeon RX 460 112000 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 8000 (8%)

Texel Rate

The Radeon RX 460 is quite a bit (more or less 21%) better at texture filtering than the Radeon R7 360. (explain)

Radeon RX 460 61040 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 10640 (21%)

Pixel Rate

The Radeon RX 460 will be a small bit (about 4%) better at full screen anti-aliasing than the Radeon R7 360, and should be able to handle higher screen resolutions more effectively. (explain)

Radeon RX 460 17440 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 640 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 360

Amazon.com

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Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 360 Radeon RX 460
Manufacturer AMD AMD
Year June 2015 August 2016
Code Name Tobago Polaris 11
Memory 2048 MB 4096 MB
Core Speed 1050 MHz 1090 MHz
Memory Speed 6500 MHz 7000 MHz
Power (Max TDP) 100 watts 75 watts
Bandwidth 104000 MB/sec 112000 MB/sec
Texel Rate 50400 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 16800 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 768 896
Texture Mapping Units 48 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 2080 million 3000 million
Bus PCIe 3.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon R7 360

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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