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GeForce GTX 1050 vs GeForce GTX 970M

Intro

The GeForce GTX 1050 comes with a GPU clock speed of 1354 MHz, and the 2048 MB of GDDR5 memory is set to run at 1750 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 TAUs, and 32 Raster Operation Units.

Compare those specifications to the GeForce GTX 970M, which has clock speeds of 924 MHz on the GPU, and 1000 MHz on the 3072 MB of GDDR5 memory. It features 1280 SPUs as well as 80 TAUs and 48 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
GeForce GTX 1050 6657 points
Difference: 863 (13%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1050 is 19% quicker than the GeForce GTX 970M in general, because of its greater data rate. (explain)

GeForce GTX 1050 114688 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 18688 (19%)

Texel Rate

The GeForce GTX 970M is a lot (more or less 36%) better at anisotropic filtering than the GeForce GTX 1050. (explain)

GeForce GTX 970M 73920 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 19760 (36%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 970M is the winner, not by a very large margin though. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce GTX 1050 43328 Mpixels/sec
Difference: 1024 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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GeForce GTX 970M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 GeForce GTX 970M
Manufacturer nVidia nVidia
Year October 2016 October 7 2014
Code Name GP107-300 GM204
Memory 2048 MB 3072 MB
Core Speed 1354 MHz 924 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 75 watts 75 watts
Bandwidth 114688 MB/sec 96000 MB/sec
Texel Rate 54160 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 640 1280
Texture Mapping Units 40 80
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 192-bit
Fab Process 14 nm 28 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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