Compare any two graphics cards:
VS

GeForce GTX 1050 vs Radeon HD 3850 X2

Intro

The GeForce GTX 1050 has a GPU core speed of 1354 MHz, and the 2048 MB of GDDR5 memory is set to run at 1750 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 TAUs, and 32 Raster Operation Units.

Compare that to the Radeon HD 3850 X2, which comes with GPU core speed of 668 MHz, and 512 MB of GDDR3 RAM running at 828 MHz through a 256-bit bus. It also is made up of 320(64x5) Stream Processors, 16 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTX 1050 should in theory be a bit superior to the Radeon HD 3850 X2 in general. (explain)

GeForce GTX 1050 114688 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 8704 (8%)

Texel Rate

The GeForce GTX 1050 should be quite a bit (more or less 153%) more effective at texture filtering than the Radeon HD 3850 X2. (explain)

GeForce GTX 1050 54160 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 32784 (153%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1050 is a better choice, by a large margin. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 3850 X2 21376 Mpixels/sec
Difference: 21952 (103%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Radeon HD 3850 X2
Manufacturer nVidia AMD
Year October 2016 Apr 4, 2008
Code Name GP107-300 RV670 PRO
Memory 2048 MB 512 MB (x2)
Core Speed 1354 MHz 668 MHz (x2)
Memory Speed 7000 MHz 1656 MHz (x2)
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 114688 MB/sec 105984 MB/sec
Texel Rate 54160 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 640 320(64x5) (x2)
Texture Mapping Units 40 16 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 14 nm 55 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield