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GeForce GTX 1050 Ti vs Radeon HD 4870 X2

Intro

The GeForce GTX 1050 Ti has a clock frequency of 1290 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 128-bit memory bus, and uses a 14 nm design. It is comprised of 768 SPUs, 48 Texture Address Units, and 32 ROPs.

Compare those specifications to the Radeon HD 4870 X2, which features core clock speeds of 750 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 RAM. It features 800(160x5) SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 4870 X2 350 Watts
Difference: 275 Watts (367%)

Memory Bandwidth

Theoretically, the Radeon HD 4870 X2 should be a lot faster than the GeForce GTX 1050 Ti in general. (explain)

Radeon HD 4870 X2 230400 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 115712 (101%)

Texel Rate

The GeForce GTX 1050 Ti is a bit (more or less 3%) faster with regards to AF than the Radeon HD 4870 X2. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 1920 (3%)

Pixel Rate

The GeForce GTX 1050 Ti should be a lot (approximately 72%) better at AA than the Radeon HD 4870 X2, and able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 17280 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon HD 4870 X2
Manufacturer nVidia AMD
Year October 2016 Aug 12, 2008
Code Name GP107-400 R700
Memory 4096 MB 1024 MB (x2)
Core Speed 1290 MHz 750 MHz (x2)
Memory Speed 7000 MHz 3600 MHz (x2)
Power (Max TDP) 75 watts 350 watts
Bandwidth 114688 MB/sec 230400 MB/sec
Texel Rate 61920 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 768 800(160x5) (x2)
Texture Mapping Units 48 40 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 14 nm 55 nm
Transistors 3300 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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