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Geforce GTX 1080 Ti vs Radeon R9 Nano

Intro

The Geforce GTX 1080 Ti features core speeds of 1480 MHz on the GPU, and 1376 MHz on the 11264 MB of GDDR5X memory. It features 3584 SPUs along with 224 Texture Address Units and 88 Rasterization Operator Units.

Compare those specifications to the Radeon R9 Nano, which features a GPU core clock speed of 1000 MHz, and 4096 MB of HBM memory running at 500 MHz through a 4096-bit bus. It also is made up of 4096 Stream Processors, 256 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon R9 Nano 14918 points
Difference: 12711 (85%)

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon R9 Nano 402 Sol/s
Difference: 308 (77%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 75 Watts (43%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 Nano is 3% quicker than the Geforce GTX 1080 Ti overall, due to its greater bandwidth. (explain)

Radeon R9 Nano 512000 MB/sec
Geforce GTX 1080 Ti 495616 MB/sec
Difference: 16384 (3%)

Texel Rate

The Geforce GTX 1080 Ti will be quite a bit (approximately 30%) more effective at texture filtering than the Radeon R9 Nano. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon R9 Nano 256000 Mtexels/sec
Difference: 75520 (30%)

Pixel Rate

If using a high screen resolution is important to you, then the Geforce GTX 1080 Ti is a better choice, by a large margin. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 66240 (104%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon R9 Nano

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon R9 Nano
Manufacturer nVidia AMD
Year March 2017 September 2015
Code Name GP102 Fiji XT
Memory 11264 MB 4096 MB
Core Speed 1480 MHz 1000 MHz
Memory Speed 11008 MHz 500 MHz
Power (Max TDP) 250 watts 175 watts
Bandwidth 495616 MB/sec 512000 MB/sec
Texel Rate 331520 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 3584 4096
Texture Mapping Units 224 256
Render Output Units 88 64
Bus Type GDDR5X HBM
Bus Width 352-bit 4096-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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