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Radeon HD 3870 X2 512MB vs Radeon RX 550

Intro

The Radeon HD 3870 X2 512MB comes with a core clock speed of 825 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 256-bit bus, and makes use of a 55 nm design. It features 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

Compare all of that to the Radeon RX 550, which features a clock frequency of 1100 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 128-bit memory bus, and uses a 14 nm design. It features 512 SPUs, 32 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 3870 X2 512MB should perform a small bit faster than the Radeon RX 550 in general. (explain)

Radeon HD 3870 X2 512MB 115200 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 512 (0%)

Texel Rate

The Radeon RX 550 is much (more or less 33%) more effective at AF than the Radeon HD 3870 X2 512MB. (explain)

Radeon RX 550 35200 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 8800 (33%)

Pixel Rate

The Radeon HD 3870 X2 512MB is much (more or less 50%) better at FSAA than the Radeon RX 550, and also will be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 8800 (50%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 512MB

Amazon.com

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Radeon RX 550

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 512MB Radeon RX 550
Manufacturer AMD AMD
Year Jan 28, 2008 April 2017
Code Name R680 Polaris 12
Memory 512 MB (x2) 2048 MB
Core Speed 825 MHz (x2) 1100 MHz
Memory Speed 1800 MHz (x2) 7000 MHz
Power (Max TDP) (Unknown) watts 50 watts
Bandwidth 115200 MB/sec 114688 MB/sec
Texel Rate 26400 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 320(64x5) (x2) 512
Texture Mapping Units 16 (x2) 32
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 14 nm
Transistors (Unknown) million 2200 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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