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GeForce RTX 2060 vs Radeon R9 295X2

Intro

The GeForce RTX 2060 features core speeds of 1365 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR6 RAM. It features 1920 SPUs as well as 120 Texture Address Units and 48 ROPs.

Compare those specifications to the Radeon R9 295X2, which comes with a core clock frequency of 1018 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 512-bit memory bus, and makes use of a 28 nm design. It is comprised of 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 160 Watts
Radeon R9 295X2 500 Watts
Difference: 340 Watts (213%)

Memory Bandwidth

As far as performance goes, the Radeon R9 295X2 should in theory be a lot superior to the GeForce RTX 2060 overall. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce RTX 2060 344064 MB/sec
Difference: 295936 (86%)

Texel Rate

The Radeon R9 295X2 will be a lot (approximately 119%) better at AF than the GeForce RTX 2060. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce RTX 2060 163800 Mtexels/sec
Difference: 194536 (119%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon R9 295X2 is the winner, and very much so. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce RTX 2060 65520 Mpixels/sec
Difference: 64784 (99%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 2060

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2060 Radeon R9 295X2
Manufacturer nVidia AMD
Year January 2019 April 2014
Code Name TU106-200A-KA-A1 Vesuvius
Memory 6144 MB 4096 MB (x2)
Core Speed 1365 MHz 1018 MHz (x2)
Memory Speed 1750 GB/s 5000 MHz (x2)
Power (Max TDP) 160 watts 500 watts
Bandwidth 344064 MB/sec 640000 MB/sec
Texel Rate 163800 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 65520 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1920 2816 (x2)
Texture Mapping Units 120 176 (x2)
Render Output Units 48 64 (x2)
Bus Type GDDR6 GDDR5
Bus Width 192-bit 512-bit (x2)
Fab Process 12 nm 28 nm
Transistors 10800 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2060

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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