Compare any two graphics cards:
GeForce GTX 780 Ti vs GeForce RTX 2060
IntroThe GeForce GTX 780 Ti features core speeds of 875 MHz on the GPU, and 1750 MHz on the 3072 MB of GDDR5 memory. It features 2880 SPUs along with 240 TAUs and 48 ROPs.Compare those specs to the GeForce RTX 2060, which features a clock frequency of 1365 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 192-bit memory bus, and uses a 12 nm design. It features 1920 SPUs, 120 Texture Address Units, and 48 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2060 should perform just a bit faster than the GeForce GTX 780 Ti in general. (explain)
Texel RateThe GeForce GTX 780 Ti should be a lot (about 28%) better at AF than the GeForce RTX 2060. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce RTX 2060 is superior to the GeForce GTX 780 Ti, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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