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GeForce RTX 2060 vs Radeon HD 6990

Intro

The GeForce RTX 2060 features clock speeds of 1365 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR6 memory. It features 1920 SPUs as well as 120 TAUs and 48 ROPs.

Compare those specs to the Radeon HD 6990, which uses a 40 nm design. AMD has set the core speed at 830 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this specific model. It features 1536 SPUs along with 96 TAUs and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 160 Watts
Radeon HD 6990 375 Watts
Difference: 215 Watts (134%)

Memory Bandwidth

Performance-wise, the GeForce RTX 2060 should in theory be a little bit better than the Radeon HD 6990 overall. (explain)

GeForce RTX 2060 344064 MB/sec
Radeon HD 6990 320000 MB/sec
Difference: 24064 (8%)

Texel Rate

The GeForce RTX 2060 is a small bit (approximately 3%) more effective at anisotropic filtering than the Radeon HD 6990. (explain)

GeForce RTX 2060 163800 Mtexels/sec
Radeon HD 6990 159360 Mtexels/sec
Difference: 4440 (3%)

Pixel Rate

The GeForce RTX 2060 is quite a bit (about 23%) faster with regards to AA than the Radeon HD 6990, and also should be able to handle higher resolutions while still performing well. (explain)

GeForce RTX 2060 65520 Mpixels/sec
Radeon HD 6990 53120 Mpixels/sec
Difference: 12400 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 2060

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2060 Radeon HD 6990
Manufacturer nVidia AMD
Year January 2019 March 2011
Code Name TU106-200A-KA-A1 Antilles
Memory 6144 MB 2048 MB (x2)
Core Speed 1365 MHz 830 MHz (x2)
Memory Speed 1750 GB/s 5000 MHz (x2)
Power (Max TDP) 160 watts 375 watts
Bandwidth 344064 MB/sec 320000 MB/sec
Texel Rate 163800 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 65520 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 1920 1536 (x2)
Texture Mapping Units 120 96 (x2)
Render Output Units 48 32 (x2)
Bus Type GDDR6 GDDR5
Bus Width 192-bit 256-bit (x2)
Fab Process 12 nm 40 nm
Transistors 10800 million 2640 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2060

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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