Compare any two graphics cards:
Radeon R9 Nano vs Radeon RX 5700 XT
IntroThe Radeon R9 Nano comes with a clock speed of 1000 MHz and a HBM memory speed of 500 MHz. It also makes use of a 4096-bit memory bus, and makes use of a 28 nm design. It is made up of 4096 SPUs, 256 TAUs, and 64 ROPs.Compare those specifications to the Radeon RX 5700 XT, which uses a 7 nm design. AMD has set the core frequency at 1605 MHz. The GDDR6 RAM runs at a frequency of 1750 MHz on this card. It features 2560 SPUs as well as 160 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 Nano should in theory perform a little bit faster than the Radeon RX 5700 XT in general. (explain)
Texel RateThe Radeon RX 5700 XT is a little bit (approximately 0%) more effective at anisotropic filtering than the Radeon R9 Nano. (explain)
Pixel RateThe Radeon RX 5700 XT is much (approximately 61%) better at full screen anti-aliasing than the Radeon R9 Nano, and also should be capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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