Compare any two graphics cards:
Radeon R9 Fury X vs Radeon RX 5700 XT
IntroThe Radeon R9 Fury X features a GPU core clock speed of 1050 MHz, and the 4096 MB of HBM memory runs at 500 MHz through a 4096-bit bus. It also is comprised of 4096 Stream Processors, 256 Texture Address Units, and 64 Raster Operation Units.Compare those specs to the Radeon RX 5700 XT, which uses a 7 nm design. AMD has clocked the core speed at 1605 MHz. The GDDR6 memory is set to run at a frequency of 1750 MHz on this specific model. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon R9 Fury X should be a little bit faster than the Radeon RX 5700 XT overall. (explain)
Texel RateThe Radeon R9 Fury X will be a small bit (about 5%) faster with regards to texture filtering than the Radeon RX 5700 XT. (explain)
Pixel RateThe Radeon RX 5700 XT will be a lot (more or less 53%) better at AA than the Radeon R9 Fury X, and will be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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