Compare any two graphics cards:
GeForce RTX 2060 Super vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe GeForce RTX 2060 Super has clock speeds of 1470 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 memory. It features 2176 SPUs along with 136 Texture Address Units and 64 Rasterization Operator Units.Compare all that to the Radeon RX 5700 XT 50th Anniversary Edition, which comes with a core clock speed of 1680 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 256-bit bus, and uses a 7 nm design. It is comprised of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthBoth cards have exactly the same memory bandwidth, so theoretically they should perform exactly the same. (explain)
Texel RateThe Radeon RX 5700 XT 50th Anniversary Edition should be quite a bit (more or less 34%) faster with regards to texture filtering than the GeForce RTX 2060 Super. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is a better choice, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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