Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon RX 5600 XT

Intro

The GeForce GTX Titan Black features a core clock frequency of 889 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 384-bit memory bus, and makes use of a 28 nm design. It is comprised of 2880 SPUs, 240 TAUs, and 48 Raster Operation Units.

Compare all of that to the Radeon RX 5600 XT, which makes use of a 7 nm design. AMD has set the core speed at 1375 MHz. The GDDR6 RAM works at a frequency of 1500 MHz on this card. It features 2304 SPUs along with 144 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5600 XT 160 Watts
GeForce GTX Titan Black 250 Watts
Difference: 90 Watts (56%)

Memory Bandwidth

As far as performance goes, the Radeon RX 5600 XT should in theory be a bit better than the GeForce GTX Titan Black in general. (explain)

Radeon RX 5600 XT 344064 MB/sec
GeForce GTX Titan Black 336000 MB/sec
Difference: 8064 (2%)

Texel Rate

The GeForce GTX Titan Black should be a small bit (approximately 8%) more effective at texture filtering than the Radeon RX 5600 XT. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon RX 5600 XT 198000 Mtexels/sec
Difference: 15360 (8%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 5600 XT is a better choice, by far. (explain)

Radeon RX 5600 XT 88000 Mpixels/sec
GeForce GTX Titan Black 42672 Mpixels/sec
Difference: 45328 (106%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 5600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon RX 5600 XT
Manufacturer nVidia AMD
Year February 2014 January 2020
Code Name GK110-430 Navi 10 XLE
Memory 6144 MB 6144 MB
Core Speed 889 MHz 1375 MHz
Memory Speed 7000 MHz 3000 GB/s
Power (Max TDP) 250 watts 160 watts
Bandwidth 336000 MB/sec 344064 MB/sec
Texel Rate 213360 Mtexels/sec 198000 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 88000 Mpixels/sec
Unified Shaders 2880 2304
Texture Mapping Units 240 144
Render Output Units 48 64
Bus Type GDDR5 GDDR6
Bus Width 384-bit 192-bit
Fab Process 28 nm 7 nm
Transistors 7080 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 5600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield