Compare any two graphics cards:
GeForce GTX 1070 Ti vs Radeon RX 5500
IntroThe GeForce GTX 1070 Ti uses a 16 nm design. nVidia has set the core frequency at 1607 MHz. The GDDR5 RAM is set to run at a speed of 2000 MHz on this particular card. It features 2432 SPUs along with 152 Texture Address Units and 64 ROPs.Compare those specs to the Radeon RX 5500, which makes use of a 7 nm design. AMD has clocked the core frequency at 1670 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this specific card. It features 1408 SPUs as well as 88 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 1070 Ti should in theory be a little bit better than the Radeon RX 5500 in general. (explain)
Texel RateThe GeForce GTX 1070 Ti should be much (about 66%) faster with regards to AF than the Radeon RX 5500. (explain)
Pixel RateThe GeForce GTX 1070 Ti will be a lot (more or less 92%) faster with regards to full screen anti-aliasing than the Radeon RX 5500, and able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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