Compare any two graphics cards:
GeForce 8500 GT vs GeForce 9500 GT DDR2
IntroThe GeForce 8500 GT has a GPU core clock speed of 450 MHz, and the 512 MB of DDR2 memory runs at 400 MHz through a 128-bit bus. It also is comprised of 16 SPUs, 8 TAUs, and 4 Raster Operation Units.Compare all of that to the GeForce 9500 GT DDR2, which comes with GPU core speed of 550 MHz, and 256 MB of DDR2 RAM running at 500 MHz through a 128-bit bus. It also is comprised of 32 Stream Processors, 16 Texture Address Units, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce 9500 GT DDR2 should theoretically be much superior to the GeForce 8500 GT overall. (explain)
Texel RateThe GeForce 9500 GT DDR2 is much (approximately 144%) more effective at AF than the GeForce 8500 GT. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce 9500 GT DDR2 is superior to the GeForce 8500 GT, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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