Compare any two graphics cards:
GeForce GTX 970 vs Radeon RX 5500 XT
IntroThe GeForce GTX 970 has a core clock speed of 1050 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 256-bit bus, and uses a 28 nm design. It is made up of 1664 SPUs, 104 Texture Address Units, and 64 Raster Operation Units.Compare those specs to the Radeon RX 5500 XT, which comes with a core clock speed of 1717 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 128-bit memory bus, and makes use of a 7 nm design. It features 1408 SPUs, 88 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 5500 XT is 2% quicker than the GeForce GTX 970 in general, because of its higher data rate. (explain)
Texel RateThe Radeon RX 5500 XT is much (approximately 38%) more effective at AF than the GeForce GTX 970. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce GTX 970 is superior to the Radeon RX 5500 XT, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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