Compare any two graphics cards:
Radeon HD 7970 vs Radeon RX 5500 XT
IntroThe Radeon HD 7970 makes use of a 28 nm design. AMD has set the core speed at 925 MHz. The GDDR5 memory works at a speed of 1375 MHz on this card. It features 2048 SPUs along with 128 TAUs and 32 ROPs.Compare that to the Radeon RX 5500 XT, which has a core clock speed of 1717 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 128-bit memory bus, and uses a 7 nm design. It is made up of 1408 SPUs, 88 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 7970 should be a little bit faster than the Radeon RX 5500 XT in general. (explain)
Texel RateThe Radeon RX 5500 XT should be much (about 28%) more effective at anisotropic filtering than the Radeon HD 7970. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon RX 5500 XT is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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