Compare any two graphics cards:
GeForce RTX 2060 Super vs GeForce RTX 2080 SUPER
IntroThe GeForce RTX 2060 Super makes use of a 12 nm design. nVidia has clocked the core speed at 1470 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this particular model. It features 2176 SPUs as well as 136 Texture Address Units and 64 Rasterization Operator Units.Compare those specs to the GeForce RTX 2080 SUPER, which comes with a GPU core clock speed of 1650 MHz, and 8192 MB of GDDR6 memory running at 1937 MHz through a 256-bit bus. It also features 3072 SPUs, 192 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2080 SUPER should perform a bit faster than the GeForce RTX 2060 Super overall. (explain)
Texel RateThe GeForce RTX 2080 SUPER should be a lot (approximately 58%) more effective at AF than the GeForce RTX 2060 Super. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce RTX 2080 SUPER is superior to the GeForce RTX 2060 Super, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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