Compare any two graphics cards:
GeForce RTX 3080 vs GeForce RTX 3090
IntroThe GeForce RTX 3080 features a GPU core speed of 1440 MHz, and the 10240 MB of GDDR6X memory runs at 1188 MHz through a 320-bit bus. It also features 8704 Stream Processors, 272 TAUs, and 96 Raster Operation Units.Compare all of that to the GeForce RTX 3090, which makes use of a 8 nm design. nVidia has clocked the core frequency at 1395 MHz. The GDDR6X memory is set to run at a frequency of 1219 MHz on this specific model. It features 10496 SPUs along with 328 Texture Address Units and 112 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3090 should in theory perform a lot faster than the GeForce RTX 3080 overall. (explain)
Texel RateThe GeForce RTX 3090 is a small bit (more or less 17%) more effective at AF than the GeForce RTX 3080. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce RTX 3090 is superior to the GeForce RTX 3080, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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