Compare any two graphics cards:
GeForce RTX 2070 Super vs Radeon RX 6800
IntroThe GeForce RTX 2070 Super features a clock frequency of 1605 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 256-bit memory bus, and uses a 12 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.Compare those specifications to the Radeon RX 6800, which uses a 7 nm design. AMD has clocked the core speed at 1700 MHz. The GDDR6 RAM runs at a speed of 2000 MHz on this card. It features 3840 SPUs as well as 240 TAUs and 96 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 6800 should theoretically be a bit superior to the GeForce RTX 2070 Super in general. (explain)
Texel RateThe Radeon RX 6800 will be much (about 59%) faster with regards to AF than the GeForce RTX 2070 Super. (explain)
Pixel RateThe Radeon RX 6800 is much (approximately 59%) faster with regards to FSAA than the GeForce RTX 2070 Super, and also able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!