Compare any two graphics cards:
Radeon RX 5700 XT 50th Anniversary Edition vs Radeon RX 6800 XT
IntroThe Radeon RX 5700 XT 50th Anniversary Edition has a core clock speed of 1680 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 256-bit memory bus, and makes use of a 7 nm design. It is comprised of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.Compare those specs to the Radeon RX 6800 XT, which features a core clock frequency of 1825 MHz and a GDDR6 memory speed of 2000 MHz. It also features a 256-bit bus, and makes use of a 7 nm design. It is comprised of 4608 SPUs, 288 Texture Address Units, and 128 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 6800 XT should theoretically perform just a bit faster than the Radeon RX 5700 XT 50th Anniversary Edition overall. (explain)
Texel RateThe Radeon RX 6800 XT should be quite a bit (about 96%) faster with regards to AF than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 6800 XT is superior to the Radeon RX 5700 XT 50th Anniversary Edition, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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