Compare any two graphics cards:
GeForce RTX 2080 vs Radeon RX 6900 XT
IntroThe GeForce RTX 2080 uses a 12 nm design. nVidia has set the core speed at 1515 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this particular card. It features 2944 SPUs as well as 184 TAUs and 64 Rasterization Operator Units.Compare all that to the Radeon RX 6900 XT, which makes use of a 7 nm design. AMD has set the core speed at 1825 MHz. The GDDR6 RAM is set to run at a speed of 2000 MHz on this specific model. It features 5120 SPUs as well as 320 TAUs and 128 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 6900 XT should in theory be a bit better than the GeForce RTX 2080 in general. (explain)
Texel RateThe Radeon RX 6900 XT is much (more or less 109%) better at texture filtering than the GeForce RTX 2080. (explain)
Pixel RateThe Radeon RX 6900 XT is much (more or less 141%) more effective at AA than the GeForce RTX 2080, and also able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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