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Radeon R9 295X2 vs Radeon RX 6900 XT

Intro

The Radeon R9 295X2 has a core clock speed of 1018 MHz and a GDDR5 memory frequency of 1250 MHz. It also makes use of a 512-bit memory bus, and uses a 28 nm design. It is made up of 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.

Compare those specs to the Radeon RX 6900 XT, which uses a 7 nm design. AMD has set the core frequency at 1825 MHz. The GDDR6 RAM runs at a speed of 2000 MHz on this particular model. It features 5120 SPUs along with 320 TAUs and 128 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6900 XT 300 Watts
Radeon R9 295X2 500 Watts
Difference: 200 Watts (67%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 295X2 should be much faster than the Radeon RX 6900 XT overall. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon RX 6900 XT 524288 MB/sec
Difference: 115712 (22%)

Texel Rate

The Radeon RX 6900 XT should be much (more or less 63%) better at AF than the Radeon R9 295X2. (explain)

Radeon RX 6900 XT 584000 Mtexels/sec
Radeon R9 295X2 358336 Mtexels/sec
Difference: 225664 (63%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon RX 6900 XT is the winner, and very much so. (explain)

Radeon RX 6900 XT 233600 Mpixels/sec
Radeon R9 295X2 130304 Mpixels/sec
Difference: 103296 (79%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 6900 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 295X2 Radeon RX 6900 XT
Manufacturer AMD AMD
Year April 2014 2020
Code Name Vesuvius Navi 21
Memory 4096 MB (x2) 16384 MB
Core Speed 1018 MHz (x2) 1825 MHz
Memory Speed 5000 MHz (x2) 4000 GB/s
Power (Max TDP) 500 watts 300 watts
Bandwidth 640000 MB/sec 524288 MB/sec
Texel Rate 358336 Mtexels/sec 584000 Mtexels/sec
Pixel Rate 130304 Mpixels/sec 233600 Mpixels/sec
Unified Shaders 2816 (x2) 5120
Texture Mapping Units 176 (x2) 320
Render Output Units 64 (x2) 128
Bus Type GDDR5 GDDR6
Bus Width 512-bit (x2) 256-bit
Fab Process 28 nm 7 nm
Transistors 6200 million 26800 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 6900 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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