Compare any two graphics cards:
GeForce RTX 3060 vs Radeon RX 5700
IntroThe GeForce RTX 3060 comes with a GPU clock speed of 1320 MHz, and the (Unknown) MB of GDDR6 RAM is set to run at 1875 MHz through a 192-bit bus. It also is comprised of 3584 Stream Processors, 112 Texture Address Units, and 48 Raster Operation Units.Compare those specs to the Radeon RX 5700, which uses a 7 nm design. AMD has set the core frequency at 1465 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this specific model. It features 2304 SPUs as well as 144 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 5700 should in theory be quite a bit better than the GeForce RTX 3060 overall. (explain)
Texel RateThe Radeon RX 5700 will be quite a bit (about 43%) faster with regards to AF than the GeForce RTX 3060. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 5700 is superior to the GeForce RTX 3060, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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