Compare any two graphics cards:
GeForce RTX 2070 vs Radeon RX 6700 XT
IntroThe GeForce RTX 2070 uses a 12 nm design. nVidia has set the core frequency at 1410 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this particular model. It features 2304 SPUs along with 144 TAUs and 64 Rasterization Operator Units.Compare all of that to the Radeon RX 6700 XT, which comes with a clock speed of 2321 MHz and a GDDR6 memory frequency of 2000 MHz. It also makes use of a 192-bit memory bus, and uses a 7 nm design. It is comprised of 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2070 should theoretically be a bit better than the Radeon RX 6700 XT overall. (explain)
Texel RateThe Radeon RX 6700 XT is quite a bit (about 83%) more effective at texture filtering than the GeForce RTX 2070. (explain)
Pixel RateThe Radeon RX 6700 XT is much (approximately 65%) more effective at full screen anti-aliasing than the GeForce RTX 2070, and also able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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