Compare any two graphics cards:
GeForce GTX 980 Ti vs Radeon RX 6700 XT
IntroThe GeForce GTX 980 Ti makes use of a 28 nm design. nVidia has clocked the core frequency at 1000 MHz. The GDDR5 memory works at a speed of 1750 MHz on this card. It features 2816 SPUs along with 176 Texture Address Units and 96 Rasterization Operator Units.Compare those specifications to the Radeon RX 6700 XT, which has GPU clock speed of 2321 MHz, and (Unknown) MB of GDDR6 memory set to run at 2000 MHz through a 192-bit bus. It also features 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 6700 XT should perform a small bit faster than the GeForce GTX 980 Ti in general. (explain)
Texel RateThe Radeon RX 6700 XT will be much (about 111%) more effective at AF than the GeForce GTX 980 Ti. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 6700 XT is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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