Compare any two graphics cards:
VS

GeForce RTX 3070 Ti vs GeForce RTX 3080

Intro

The GeForce RTX 3070 Ti features a GPU core speed of 1575 MHz, and the 8192 MB of GDDR6X memory runs at 1188 MHz through a 256-bit bus. It also features 6144 Stream Processors, 192 Texture Address Units, and 96 Raster Operation Units.

Compare that to the GeForce RTX 3080, which features clock speeds of 1440 MHz on the GPU, and 1188 MHz on the 10240 MB of GDDR6X RAM. It features 8704 SPUs as well as 272 Texture Address Units and 96 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3070 Ti 290 Watts
GeForce RTX 3080 320 Watts
Difference: 30 Watts (10%)

Memory Bandwidth

The GeForce RTX 3080 should in theory be quite a bit faster than the GeForce RTX 3070 Ti overall. (explain)

GeForce RTX 3080 778547 MB/sec
GeForce RTX 3070 Ti 622899 MB/sec
Difference: 155648 (25%)

Texel Rate

The GeForce RTX 3080 should be much (more or less 30%) better at AF than the GeForce RTX 3070 Ti. (explain)

GeForce RTX 3080 391680 Mtexels/sec
GeForce RTX 3070 Ti 302400 Mtexels/sec
Difference: 89280 (30%)

Pixel Rate

The GeForce RTX 3070 Ti should be a bit (more or less 9%) faster with regards to FSAA than the GeForce RTX 3080, and able to handle higher screen resolutions without losing too much performance. (explain)

GeForce RTX 3070 Ti 151200 Mpixels/sec
GeForce RTX 3080 138240 Mpixels/sec
Difference: 12960 (9%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 3070 Ti

Amazon.com

Check prices at:

GeForce RTX 3080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 3070 Ti GeForce RTX 3080
Manufacturer nVidia nVidia
Year June 2021 September 2020
Code Name Ampere GA104-400-A1 Ampere GA102-200-KD-A1
Memory 8192 MB 10240 MB
Core Speed 1575 MHz 1440 MHz
Memory Speed 1188 GB/s 1188 GB/s
Power (Max TDP) 290 watts 320 watts
Bandwidth 622899 MB/sec 778547 MB/sec
Texel Rate 302400 Mtexels/sec 391680 Mtexels/sec
Pixel Rate 151200 Mpixels/sec 138240 Mpixels/sec
Unified Shaders 6144 8704
Texture Mapping Units 192 272
Render Output Units 96 96
Bus Type GDDR6X GDDR6X
Bus Width 256-bit 320-bit
Fab Process 8 nm 8 nm
Transistors 17400 million 28300 million
Bus PCIe 4.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3070 Ti

Amazon.com

Check prices at:

GeForce RTX 3080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield