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GeForce RTX 3080 Ti vs Radeon Pro Duo

Intro

The GeForce RTX 3080 Ti features a core clock frequency of 1365 MHz and a GDDR6X memory speed of 1188 MHz. It also makes use of a 384-bit memory bus, and uses a 8 nm design. It is made up of 10240 SPUs, 320 Texture Address Units, and 112 ROPs.

Compare all that to the Radeon Pro Duo, which features GPU core speed of 1000 MHz, and 4096 MB of HBM RAM running at 500 MHz through a 4096-bit bus. It also features 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the Radeon Pro Duo should perform a little bit faster than the GeForce RTX 3080 Ti in general. (explain)

Radeon Pro Duo 1024000 MB/sec
GeForce RTX 3080 Ti 934297 MB/sec
Difference: 89703 (10%)

Texel Rate

The Radeon Pro Duo is just a bit (more or less 17%) better at texture filtering than the GeForce RTX 3080 Ti. (explain)

Radeon Pro Duo 512000 Mtexels/sec
GeForce RTX 3080 Ti 436800 Mtexels/sec
Difference: 75200 (17%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce RTX 3080 Ti is superior to the Radeon Pro Duo, but it probably won't make a huge difference. (explain)

GeForce RTX 3080 Ti 152880 Mpixels/sec
Radeon Pro Duo 128000 Mpixels/sec
Difference: 24880 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3080 Ti Radeon Pro Duo
Manufacturer nVidia AMD
Year June 2021 April 2016
Code Name Ampere GA102-225-A1 Fiji XT
Memory 12288 MB 4096 MB (x2)
Core Speed 1365 MHz 1000 MHz (x2)
Memory Speed 1188 GB/s 500 MHz (x2)
Power (Max TDP) 350 watts 350 watts
Bandwidth 934297 MB/sec 1024000 MB/sec
Texel Rate 436800 Mtexels/sec 512000 Mtexels/sec
Pixel Rate 152880 Mpixels/sec 128000 Mpixels/sec
Unified Shaders 10240 4096 (x2)
Texture Mapping Units 320 256 (x2)
Render Output Units 112 64 (x2)
Bus Type GDDR6X HBM
Bus Width 384-bit 4096-bit (x2)
Fab Process 8 nm 28 nm
Transistors 28300 million 8900 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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