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GeForce GTX 275 vs Radeon HD 4870 X2

Intro

The GeForce GTX 275 has core speeds of 633 MHz on the GPU, and 1134 MHz on the 896 MB of GDDR3 RAM. It features 240 SPUs as well as 80 TAUs and 28 Rasterization Operator Units.

Compare those specs to the Radeon HD 4870 X2, which makes use of a 55 nm design. AMD has set the core frequency at 750 MHz. The GDDR5 memory is set to run at a speed of 900 MHz on this card. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 275 219 Watts
Radeon HD 4870 X2 350 Watts
Difference: 131 Watts (60%)

Memory Bandwidth

In theory, the Radeon HD 4870 X2 should perform quite a bit faster than the GeForce GTX 275 in general. (explain)

Radeon HD 4870 X2 230400 MB/sec
GeForce GTX 275 127008 MB/sec
Difference: 103392 (81%)

Texel Rate

The Radeon HD 4870 X2 should be a bit (more or less 18%) better at texture filtering than the GeForce GTX 275. (explain)

Radeon HD 4870 X2 60000 Mtexels/sec
GeForce GTX 275 50640 Mtexels/sec
Difference: 9360 (18%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 4870 X2 is a better choice, by a large margin. (explain)

Radeon HD 4870 X2 24000 Mpixels/sec
GeForce GTX 275 17724 Mpixels/sec
Difference: 6276 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 275

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 275 Radeon HD 4870 X2
Manufacturer nVidia AMD
Year April 9, 2009 Aug 12, 2008
Code Name G200b R700
Memory 896 MB 1024 MB (x2)
Core Speed 633 MHz 750 MHz (x2)
Memory Speed 2268 MHz 3600 MHz (x2)
Power (Max TDP) 219 watts 350 watts
Bandwidth 127008 MB/sec 230400 MB/sec
Texel Rate 50640 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 17724 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 240 800(160x5) (x2)
Texture Mapping Units 80 40 (x2)
Render Output Units 28 16 (x2)
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit (x2)
Fab Process 55 nm 55 nm
Transistors 1400 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 275

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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