Compare any two graphics cards:
GeForce RTX 3080 vs GeForce RTX 3080 12 GB
IntroThe GeForce RTX 3080 uses a 8 nm design. nVidia has clocked the core speed at 1440 MHz. The GDDR6X memory is set to run at a frequency of 1188 MHz on this particular card. It features 8704 SPUs as well as 272 TAUs and 96 Rasterization Operator Units.Compare that to the GeForce RTX 3080 12 GB, which makes use of a 8 nm design. nVidia has set the core frequency at 1260 MHz. The GDDR6X RAM is set to run at a speed of 1188 MHz on this specific model. It features 8960 SPUs as well as 280 TAUs and 112 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 3080 12 GB should perform a bit faster than the GeForce RTX 3080 in general. (explain)
Texel RateThe GeForce RTX 3080 will be a bit (more or less 11%) better at AF than the GeForce RTX 3080 12 GB. (explain)
Pixel RateThe GeForce RTX 3080 12 GB will be a small bit (more or less 2%) more effective at anti-aliasing than the GeForce RTX 3080, and should be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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