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Geforce GTX 690 vs Radeon RX 6750 XT

Intro

The Geforce GTX 690 features a GPU clock speed of 915 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1502 MHz through a 256-bit bus. It also features 1536 Stream Processors, 128 TAUs, and 32 ROPs.

Compare that to the Radeon RX 6750 XT, which uses a 7 nm design. AMD has clocked the core frequency at 2150 MHz. The GDDR6 RAM is set to run at a speed of 2250 MHz on this particular card. It features 2560 SPUs as well as 160 TAUs and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6750 XT 250 Watts
Geforce GTX 690 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

Performance-wise, the Radeon RX 6750 XT should theoretically be a small bit superior to the Geforce GTX 690 in general. (explain)

Radeon RX 6750 XT 442368 MB/sec
Geforce GTX 690 384512 MB/sec
Difference: 57856 (15%)

Texel Rate

The Radeon RX 6750 XT is a lot (approximately 47%) more effective at texture filtering than the Geforce GTX 690. (explain)

Radeon RX 6750 XT 344000 Mtexels/sec
Geforce GTX 690 234240 Mtexels/sec
Difference: 109760 (47%)

Pixel Rate

The Radeon RX 6750 XT should be much (about 135%) faster with regards to anti-aliasing than the Geforce GTX 690, and also will be able to handle higher screen resolutions better. (explain)

Radeon RX 6750 XT 137600 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 79040 (135%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon RX 6750 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 690 Radeon RX 6750 XT
Manufacturer nVidia AMD
Year April 2012 March 2022
Code Name GK104 Navi 22
Memory 2048 MB (x2) 12288 MB
Core Speed 915 MHz (x2) 2150 MHz
Memory Speed 6008 MHz (x2) 4500 GB/s
Power (Max TDP) 300 watts 250 watts
Bandwidth 384512 MB/sec 442368 MB/sec
Texel Rate 234240 Mtexels/sec 344000 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 137600 Mpixels/sec
Unified Shaders 1536 (x2) 2560
Texture Mapping Units 128 (x2) 160
Render Output Units 32 (x2) 64
Bus Type GDDR5 GDDR6
Bus Width 256-bit (x2) 192-bit
Fab Process 28 nm 7 nm
Transistors 3540 million 17200 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.2 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon RX 6750 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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