Compare any two graphics cards:
GeForce RTX 3080 12 GB vs Radeon RX 7900 XT
IntroThe GeForce RTX 3080 12 GB has a clock speed of 1260 MHz and a GDDR6X memory speed of 1188 MHz. It also features a 384-bit memory bus, and uses a 8 nm design. It is made up of 8960 SPUs, 280 Texture Address Units, and 112 Raster Operation Units.Compare all that to the Radeon RX 7900 XT, which has a clock speed of 1500 MHz and a GDDR6 memory speed of 2500 MHz. It also features a 320-bit bus, and makes use of a 5 nm design. It features 5376 SPUs, 336 TAUs, and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3080 12 GB should theoretically perform a bit faster than the Radeon RX 7900 XT overall. (explain)
Texel RateThe Radeon RX 7900 XT is a lot (about 43%) faster with regards to AF than the GeForce RTX 3080 12 GB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 7900 XT is superior to the GeForce RTX 3080 12 GB, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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