Compare any two graphics cards:
GeForce RTX 3080 vs Radeon RX 7900 XT
IntroThe GeForce RTX 3080 makes use of a 8 nm design. nVidia has set the core speed at 1440 MHz. The GDDR6X memory is set to run at a speed of 1188 MHz on this model. It features 8704 SPUs as well as 272 Texture Address Units and 96 ROPs.Compare all that to the Radeon RX 7900 XT, which uses a 5 nm design. AMD has clocked the core frequency at 1500 MHz. The GDDR6 memory works at a speed of 2500 MHz on this particular card. It features 5376 SPUs along with 336 TAUs and 192 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 7900 XT should perform a little bit faster than the GeForce RTX 3080 in general. (explain)
Texel RateThe Radeon RX 7900 XT should be a lot (about 29%) more effective at AF than the GeForce RTX 3080. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 7900 XT is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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